King's Pawn Game: King's Head Opening (variation 2)

King's Pawn Game: King's Head Opening (variation 2)

This opening aims to support the central pawn with the knight and prepare for a strong pawn structure in the center.

1. e4 2. e5 3. f3 4. Nf6 5. Nc3

In this opening, White starts by advancing the pawn to e4, which is a common move to control the center and open lines for the queen and bishop. Black responds symmetrically by playing e5. White then plays f3 to support the e4 pawn and prepare for a potential pawn push to f4. Black develops the knight to f6, aiming to control the center and prepare for future development. White brings out the knight to c3, reinforcing the central pawn on e4 and preparing for kingside castling. This opening sets the stage for a solid pawn structure in the center and allows for flexible development of the pieces. Both players have equal opportunities to control the center and mobilize their forces for the middlegame.

Stockfish score: -0.8, depth 22
Games Statistics:
White/Draws/Black
49.6%
4.2%
46.2%
Bookmoves score:
RateWhiteBlack
0...180046.866.4
1800...200050.764.3
2000...220051.663.4
2200...250049.557
2500...47.452.6